We’re looking for an Engineer I role in an Agile/Scrum-based software development environment, and someone who is well-versed with C++, OOPS, SDLC(Software Development Life Cycle).Has a high level of proficiency and is passionate about designing, creating, and delivering high-quality, robust, maintainable, and high-performing games in a time-constrained environment for current and emerging markets.Ensuring timely deliveries at every milestone of the Game cycle by detailed estimation, planning, c...